interface IParticle {
    age: number;
    color: Vector4;
    life: number;
    memory: GeneratorMemory;
    position: Vector3;
    rotation?: number | Quaternion;
    size: Vector3;
    uvTile: number;
    velocity: Vector3;
    get died(): boolean;
}

Hierarchy (View Summary)

Implemented by

Properties

age: number
color: Vector4
life: number
position: Vector3
rotation?: number | Quaternion
size: Vector3
uvTile: number
velocity: Vector3

Accessors

  • get died(): boolean
  • Returns boolean