Enum representing the render modes for particles.

Enumeration Members

BillBoard: 0

Renders particles as billboards facing the camera.

HorizontalBillBoard: 4

Renders particles as horizontal billboards.

Mesh: 2

Renders particles as meshes.

StretchedBillBoard: 1

Renders particles as billboards that stretches towards the direction the particle is moving to.

Trail: 3

Renders particles as trails.

VerticalBillBoard: 5

Renders particles as vertical billboards.